More People Playing Witcher 3 on GOG than on Steam

Publisher CD Projekt, parent company of Witcher developer CD Projekt Red, announced today that most PC players play The Witcher 3: Wild Hunt on CD Projekt’s distribution platform, GOG.com. This is surprising because Steam is the most used platform by a large amount.

In a press release, the company revealed that over 690,000 people play the game through GOG, a substantial number considering it sold 4 million copies total across PlayStation 4, Xbox One, and PC. In fact, GOG didn’t just edge out Steam–more copies are activated on GOG than on all other PC distribution platforms combined.

Most likely, people flocked to GOG for the discount deals, which included up to 20 percent off of pre-order purchases. GOG also appealed to players for its insistence on keeping the Witcher 3 DRM-free. Green Man Gaming, another distribution platform, also sold GOG keys for the game at a discount, which could have helped drive people to GOG.

The company also released some other stats about player usage through GOG. According to the statement, the sales account for “more than 21.5 petabytes of game and bonus content delivered, 3.5 million achievements unlocked, and 1,770 combined years of game time spread over 190+ countries.”

CD Projekt Red is still coming out with free weekly content for the game, and will continue to do so through July. This week’s DLC includes new cards for Gwent and a quest about a town run by pigs.

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Author: Alex Newhouse

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A robot flower experiment reveals how hawkmoths see at dusk

Moths are impressive insects. They can hover over swaying flowers and gather nectar in the dark — conditions that would make most diurnal animals, like us, essentially blind. That’s why researchers have taken a special interest in figuring out how these insects see at night. The finding, published today in Science, suggests that scientists have figured it out — and the new knowledge could one day help researchers build tiny robots that can fly in varying light conditions, without crash-landing in a tree.

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Author: Arielle Duhaime-Ross

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Xbox Will Never Get a Version of Street Fighter 5, Says Capcom Rep

Capcom has poured cold water on speculation that future iterations of Street Fighter 5 could appear on Xbox One.

The latest entry in the company’s long-running fighting game franchise was revealed in December as a PlayStation console exclusive. However, due to Capcom’s history of iterating its Street Fighter games, some fans suspected that a possible Super or Ultra edition of Street Fighter 5 could be a way to bring the game to Xbox.

However, a Capcom representative has told GameSpot that Street Fighter V, in any iteration, would never ship on Xbox One.

“One comment we see a lot is that something like a Super Street Fighter 5 is going to come out on Xbox,” said the representative. “But the reality is that this is a real partnership. We are console exclusive for this franchise for this numbered run.”

Speaking about the close relationship between itself and Sony, Capcom has said the partnership will yield benefits beyond marketing support.

“We’re not talking about how we’re handling post-launch content, but I can say the relationship with Sony does open doors for things we haven’t been able to do in the past,” the representative said.

“The relationship serves a gameplay and development purpose, and not just a marketing value.”

Xbox games executive Phil Spencer previously responded to the announcement that Street Fighter 5 is coming exclusively to PlayStation 4 for its console release.

“Business deals happen,” he said. “We won’t do all of them. When we have a first party franchise in a genre I’d rather invest in ours.”

“There is a mix of deals to do,” he said. “But making sure we own IP [that] Xbox gamers love is critical [in my opinion].”

Spencer went on to say: “I’d love it if Xbox fans could play all the games, but business just makes some deals happen. It’s all part of competition.”

For more on the game, check out GameSpot’s in-depth Street Fighter 5 gameplay analysis and impressions.

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Author: Tamoor Hussain

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Oculus unveils new controllers and the final vision of the Rift before E3

Oculus CEO Brendan Iribe held a pre-E3 keynote today to unveil the final version of the Oculus Rift, which is due to start shipping next. It’s a lighter, sleeker new design that improves on the Crescent Bay headset last year, and it certainly looks ready for primetime. But with the official debut comes news of a Microsoft partnership and the ability to stream Xbox One games, and an official look at Oculus Touch, the company’s latest VR input solution. Here’s everything you need to know about the event.

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Author: Kwame Opam

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Honda will sell you its RC213V race bike for just $184,000 starting tomorrow

For the 2016 model year, Honda is producing a very small number of RC213V race bikes — Honda’s MotoGP machines — that the public will be able to buy. Dubbed the RC213V-S, it’s got basically every race-ready feature and high-tech electronic aid under the sun, up to and including “position-detection technology developed through Honda’s ASIMO project.”

It’s beautiful, and it’s sure to be an amazing work of engineering when it’s on the street. There’s just one thing: it’s $184,000. That’s 13 CBR1000RRs, Honda’s garden-variety superbike.

For motorcycle aficionados who can afford it, that’s a totally reasonable amount of money to pay for technology that normally competes at the very highest levels of racing. But it’s hard to overlook the…

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Author: Chris Ziegler

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