This week's best images of Pluto and its moons

NASA released another round of amazing Pluto images this week taken by the New Horizons spacecraft. We now have closeups of Pluto’s smaller moons Nix and Hydra, as well as the best high-resolution images of Pluto we’re going to get from this mission. We also know more about the dwarf planet’s icy heart, as well as a second mountain range on the edge of one of its dark equatorial regions.

These are the last images we’ll have of Pluto for a while. NASA needs time to downlink the bulk of the data collected by New Horizons so far, and that’s going to take a couple months. So we’ll have more goodies from the spacecraft sometime in September. Let these images whet your appetite until then.

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Author: Loren Grush

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New food labels aim to help you eat less sugar

Not only does the US Food and Drug Administration want nutritional labels to contain the amount of added sugars in food, the agency is proposing that labels print the percentage of recommended daily intake, too.

Added sugars — ones that food manufacturers put in their products when they process them — shouldn’t exceed 10 percent of calories consumed, according to the FDA. In a 2,000-calorie daily diet, the standard used for nutritional labels, that’s 200 calories, tops — or about 50 g (around 10 teaspoons) of sugar.

This is a suggested update to a label the FDA proposed last year, which would require manufacturers to list added sugars in addition to total sugar. The overhaul is the first in 20 years. Public comment on the proposal is…

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Author: Elizabeth Lopatto

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Doom Devs Talk Challenges of Rebooting the Series

The Doom series has been around for almost 22 years, and next year the fourth game in the series will launch. Instead of a direct sequel, though, it’s a reboot–and this has proven to be a challenge for developer id Software and publisher Bethesda.

GameSpot sat down with Bethesda’s VP of Marketing Pete Hines and id’s Executive Producer Marty Stratton at Quakecon to talk about the difficulties of making a new Doom game more than a decade after the last one, Doom 3, launched. They both talked about how it’s vitally important that the studio stays faithful to the series, while also making sure it stays competitive with modern shooters.

“Id hasn’t made a game in the current pantheon of first-person shooters,” Hines told us. “It’s not a part of that conversation. You can go to any sixteen-year-old at Quakecon and ask them what their favorite shooter is and they’re going to say Call of Duty and Battlefield and Halo, but not Doom, because why would they? We haven’t put out Doom games. So id has to deal with the challenge because we can’t walk in and say, ‘Hey, we’re making a Doom game,’ and everyone’s instantly on board. Id’s got to prove [itself] and prove how this is still true to Doom and still relevant to first-person shooters.”

Stratton stressed the necessity of being faithful to the legacy of Doom, saying that they approached the reboot with caution, especially after transitioning away from plans to make Doom 4. The team spent a lot of time analyzing what was good about each game in the series and trying to apply that to the new project. “It’s challenging,” he said. “We talked a lot to [Bethesda Game Director] Todd Howard and to the Bethesda team, because they went through the same thing when they were working on Fallout 3. You always want to respect the game and that fondness for it and what it means to people, but at the same time we’ve looked ahead with every decision and every idea. We know what [players are] here for, we know [they’re] here for a Doom game, we’re going to give [them] the best version of Doom.”

Stratton also remarked that it was crucial for his team to innovate and think about the future. He continued, “We let fun determine how decisions are made and what choices we make, not holding onto things from the past.”

Doom launches sometime in 2016 for the PlayStation 4, Xbox One, and PC. You can read our hands-on impressions of the game’s multiplayer mode here. At Quakecon, Stratton also told us that Doom’s multiplayer is not being built with esports in mind. Keep an eye on GameSpot all of this weekend for more news coming out of the event.

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Author: Alex Newhouse

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Vizio just filed to become a public company

Vizio, a California-based electronics manufacturer known for its inexpensive televisions, has filed to go publicThe Wall Street Journal reports that Vizio plans to raise up to $172.5 million in its initial public offering, though that number sometimes changes significantly as the date of the IPO draws closer. Vizio did not say which exchange it will list itself on, though it plans to use the symbol VZIO.

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Author: Casey Newton

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Metal Gear Solid Creator Hideo Kojima Still Talking With Guillermo Del Toro

Metal Gear Solid creator Hideo Kojima and famed movie director Guillermo del Toro were working together on Silent Hills, which was cancelled earlier this year. In spite of that, however, the two are still talking and want to work on a different project together.

In an interview with IGN, del Toro mentioned that he and Kojima are still close and talk often. He also said that they’re discussing the possibility of future collaborations. “I love working with Kojima-san,” he stated. “We are still in touch. We are still friends and working into doing something together, but that’s not going to be [Silent Hills].”

He went on to share a little about Silent Hills, which was supposed to focus on psychological horror. “We were in the planning stages [when it was cancelled], and it’s a shame it’s not going to happen,” he explained. “We were talking about really pushing the boundaries of the new consoles, and making the game really mess with your head. One of the great moments in Metal Gear [Solid] was Psycho Mantis. The idea that a game can actually interact with you, and stuff like that.”

Most of what we know about Silent Hills comes from P.T., or “Playable Teaser,” which was a short game that’s supposed to evoke the concepts of Silent Hills. P.T. launched last year, but it was taken down from the PlayStation Store in April following the cancellation of Silent Hills.

Kojima, meanwhile, is most likely finished at Konami, the developer and publisher of the Silent Hill and Metal Gear Solid franchises. According to the Japanese voice actor of Snake, Kojima’s studio, Kojima Productions, has been dissolved. His name was recently removed from the box art of the upcoming Metal Gear Solid V: The Phantom Pain.

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Author: Alex Newhouse

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This Guy Got Half-Life Running on a Smart Watch

Half-Life originally launched on PC in 1998. Now, 17 years later, it is playable on a smart watch.

YouTube user Dave Bennett got the game working on an Android Wear watch by using an app called SDLash to emulate the Goldsource engine that runs the original Half-Life. Originally, Bennett got Half-Life working on other Android devices, then realized that the same process could get the game running on an Android Watch.

The game works surprisingly well, too. Its frame rate is inconsistent, ranging from 2 to 60 frames per second depending on the setting. However, the game is fully functional, and the watch effectively renders its graphics.

If you’ve got an Android smart watch and want to try it out, you can read Bennett’s tutorial here.

Recently, modders and programmers have worked on getting other games running in unusual ways. One person managed to get Doom playable within Doom, and now it’s possible to play thousands of MS-DOS games directly through Twitter.

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Author: Alex Newhouse

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