The OnePlus 2 pushes the boundaries of how cheap a flagship smartphone can be

There are more options than ever for getting a good, cheap smartphone, and last year’s OnePlus One was a standout. For $300, you got a well-made, nice-looking phone with cutting-edge hardware and few compromises to be found (assuming its 5.5-inch size didn’t put you off). The just-announced, heavily-leaked OnePlus 2 doesn’t deviate strongly from the formula that made the One such an intriguing phone, but there are some notable differences to be found once you dig into the new device.

From a specs perspective, the OnePlus 2 features a 5.5-inch, 1080p screen, a Qualcomm Snapdragon 810 processor, and either 16GB of storage with 3GB of RAM or 64GB of storage with 4GB of RAM. The back-facing camera has a 13-megapixel sensor with optical…

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Author: Nathan Ingraham

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Fallout 4 Base Customization Will Have More Options Than Skyrim

At E3, developer Bethesda announced that Fallout 4 would have places in its world for players to build bases. Now, Marketing VP Pete Hines has revealed to GameSpot a little more about the extent of this creator and a level of customization available to players.

In an interview at Quakecon, Hines told us that the base creator isn’t limited to pre-determined frameworks for buildings. Rather, players will be given the ability to decide many different aspects of their buildings. Hines specifically referenced the homes players can own in Skyrim–although there are small choices in customization, most of the buildings were set and unchangeable. Hines explained that Fallout 4 gives you much more control over your base than Skyrim does.

“It’s not just, ‘Hey, here’s Breezehome [one of the houses in Skyrim],’ where we just picked a house, and you can buy it, and you can go to somebody and say, ‘Here’s this much gold, and put this thing into my house.’ [In Fallout 4] it’s, ‘Now I’m building it, I’m actually building the house, I’m building the wall, I’m placing the door, I made the table, I made the mattress.’ It’s that sense of making your own way in the world and defining, ‘Who am I and where do I live and what’s my story in this world?'”

He went on to say that building locations are limited, but there are a lot of options for building within those spaces. “There are preset locations around the world where you can [build],” Hines explained. “You can definitely build up… [In one demo] there’s a radio tower, and the developer that built it just kept going up and incorporating the tower into their structure.”

He continued: “Much like a game like Minecraft, you can be a noob and just build a simple little thing. And you can also get the guys who go crazy and [can say], ‘I rebuilt the spaceship from this game… [or] I rebuilt the Tardis from Doctor Who using the lights and stuff and it looks exactly like it.’ Like, holy s**t that’s incredible.”

Fallout 4 launches on November 10 for Xbox One, PlayStation 4, and PC. Hines also told GameSpot that Bethesda cannot make any more Pip-Boy collector’s editions for the game, and that the studio had begun work on Fallout 4 as soon as Fallout 3 launched.

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Author: Alex Newhouse

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Samsung to host Unpacked event on August 13th

Samsung today officially announced its next major product launch event, which will take place in New York on August 13th. Galaxy Unpacked 2015 will be at 11:00AM ET on that date, and will likely include the announcement of the Galaxy Note 5 and Galaxy S6 Edge Plus, the details of which have leaked extensively over the past few weeks.

Announcing the next generation of its successful Note series in August is a change of approach for Samsung, which has traditionally launched Note devices in early September, with retail availability occurring a few weeks later. The company has struggled to compete with Apple’s new iPhones in recent quarters, and this new strategy appears to be an obvious attempt to get out ahead of the next iPhone launch,…

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Author: Dan Seifert

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Street Fighter 5 Beta Postponed Indefinitely Following Widespread Server Problems

Capcom has officially postponed its beta test for Street Fighter V until a later date following significant problems with its servers and stability.

The developer announced today that it is stopping the test indefinitely while it works to build up the servers. On a post on Capcom’s website, Associate Producer Peter Rosas explained that this beta essentially doesn’t count as a true test, and Capcom will still hold three more beta tests for the game in the future. In addition, players who preordered the game and got access to the beta will still have access to the next test.

Capcom is also planning on granting players who managed to get into the beta some sort of incentive for their participation.

“We understand how frustrating it is to be so close to playing the game you are excited for, and to not have it working,” Rosas wrote. “The whole team here is very disappointed that we were unable to deliver a proper beta experience this time. Thank you so much for your continued support, and we promise that we will have a better experience for you with the future betas.”

This beta test went live last week on July 23. As soon as it launched, players started reporting problems and Capcom was forced to do maintenance on the servers several times.

Just yesterday, Capcom took down the game’s servers for maintenance. The studio promised that it would extend the beta for several days to make up for the server troubles, but the problems apparently proved to be too big for Capcom to fix in such a short time.

Street Fighter V launches next year for PlayStation 4 and PC. Recently, the developer revealed that all DLC that will come to the game can be unlocked by playing.

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Author: Alex Newhouse

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