Netflix adds in-app subscriptions for iPhone and iPad

Now you won’t even need to get off the sofa to find your laptop before you start binge-watching Netflix. The company has added in-app purchases to its iOS apps that allow you to subscribe directly from the Netflix app on your iPhone or iPad, taking after other streaming services such as HBO Now, Spotify, and Hulu, all of which already supported in-app subscription. Netflix announced the update with a clip from its original show Orange Is the New Black, in which inmates “Crazy Eyes” and Taystee (played by Uzo Adubo and Danielle Brooks) discover an iPhone in Litchfield prison, and try to comprehend Siri.

Netflix has had iOS apps since 2010 but may have held off on introducing in-app purchases because of Apple’s infamous App Store tax….

Continue reading…

Go to Source
Author: Rich McCormick

Powered by WPeMatico

Rainbow Six: Siege Beta Goes Live in Australia

Ubisoft’s upcoming shooter Rainbow Six: Siege has kicked off its beta phase in Australia. Those wishing to participate in the beta phase can do so by claiming a beta key off the Ubisoft Australia website.

The game will be launching in December for PlayStation 4, Xbox One, and PC, having been delayed from its original launch date in October. Ubisoft will be supporting the game with “ambitious post-launch plans,” and have confirmed that players will be getting several maps as part of free DLC packs.

We played an early build of Rainbow Six: Siege at E3 this year and praised the game for its ability to invoke tension. Ubisoft has high hopes for the game, as CEO Yves Guillemot stated earlier this year that it has the potential to become the company’s highest-selling first-person shooter, surpassing Far Cry 4.

For more on the game, check out our previous coverage.

Go to Source
Author: Zorine Te

Powered by WPeMatico

Thousands of Documents in 38 Studios Case Released

The Rhode Island Superior Court on Thursday released thousands of documents and deposition transcription excerpts pertaining to the controversial loan agreement that brought former Red Sox pitcher Curt Schilling’s video game company 38 Studios (Kingdoms of Amalur: Reckoning) to Rhode Island in 2010.

These documents were previously sealed, but have now been released, and will be viewable to the public through the end of the year. Take a look at them here in this DropBox folder. The page is slammed with traffic at the moment, so you may not be able to view the documents right away, but keep trying.

GameSpot is currently looking over the documents and will report back with what we find. One document contains the memo that was sent to then-Rhode Island mayor Donald Carcieri with some revenue projections for Kingdoms of Amalur: Reckoning and the PC MMO Copernicus. Check it out below.

The Providence Journal reporter Paul Grimaldi also has a great rundown of revelations from the documents.

The collapse began when Schilling was unable to keep up on debt payments to the state of Rhode Island for a $75 million dollar loan to the developer. After that, the government assumed ownership of the company and shut it down. The government then filed a lawsuit against Schilling and other architects of the state’s loan to the studio.

At an auction in December 2013, 38 Studios properties Rise of Nations and Rise of Legends were purchased, but Kingdoms of Amalur and Copernicus were not picked up. Subsidiary Big Huge Games, closed amid the 38 Studios bankruptcy, has since been resurrected by co-founder Brian Reynolds.

Go to Source
Author: Eddie Makuch

Powered by WPeMatico

The FDA thinks Pathway Genomics' cancer blood test could be harmful

Pathway Genomics, the startup that’s selling a suspicious cancer blood test, appears to have gotten what it deserves. The US Food and Drug Administration sent a letter to the company’s CEO Jim Plante earlier this week citing a number of potential violations — most of which were pointed out in The Verge‘s own investigation of the product.

Continue reading…

Go to Source
Author: Arielle Duhaime-Ross

Powered by WPeMatico

New Men in Black Trilogy in the Works, But Will Smith May Not Be Involved

Sony is moving forward with new Men in Black movies, but they may not feature lead actor Will Smith. That’s according to Walker Parkes and Laurie MacDonald, who talked about the project in a new interview.

Speaking with The Hollywood Reporter, Parkes confirmed that the MiB revival is “very active” within Sony right now. “We’re in the middle of it,” he explained.

Asked directly if Smith–who played Agent J in all three MiB films–would have a role in it, Parkes replied, “Most likely no.” It’s unclear, too, if Tommy Lee Jones–who also starred in all three movies so far–will appear in the forthcoming films.

Whatever the case, McDonald added that Sony is planning to revive the series as a trilogy.

It’s still early days for the new MiB trilogy, so there are no casting or plot details yet for the film, which also does not have a release date. In 2014, leaked Sony Pictures emails suggested that Sony was working on a MiB/21 Jump Street crossover film. However, neither Parkes nor McDonald made any mention of that in the new interview.

The most recent MiB movie was 2012’s MiB 3, which was a box office smash with more than $624 million in global ticket sales. Altogether, the three-movie franchise has generated more than $1.6 billion at the box office.

What would you like to see from the MiB franchise in the future? Share your thoughts in the comments below.

Go to Source
Author: Eddie Makuch

Powered by WPeMatico

Maggie Gyllenhaal has joined David Simon's HBO porn drama

Maggie Gyllenhaal has agreed to join the cast of The Deuce, a David Simon pilot set for HBO that chronicles the New York porn industry during the 1970s and early 1980s. Gyllenhaal will play Eileen Merrell, a Times Square prostitute (otherwise known as Candy) with a nose for business. The only other confirmed cast member at this point is James Franco, who’s set to play twin mobsters — yes, multiple — lording over the nascent industry with iron fists.

The Deuce is one of two pilots Simon sold HBO in August; the other is a more straightforward Capitol Hill drama, one created in conjunction with legendary journalist Carl Bernstein. The former’s premise sounds absurd, but there’s nothing funny about the dramatic prowess behind its script and…

Continue reading…

Go to Source
Author: Jamieson Cox

Powered by WPeMatico

Gears of War: Ultimate Edition Update Makes Its Shotgun More Predictable

Gears of War: Ultimate Edition has received a new patch, doing away with the randomness that the Gnasher (the game’s shotgun) previously had.

More specifically, the gun’s spread is now consistent, rather than being random. This should help to alleviate some of the frustration that could stem from firing the gun, which couldn’t be depended on to do a specific amount of damage each time.

“We wanted to improve the Gnasher by focusing on producing a consistent shot, so players can better predict and estimate the damage they are doing to opponents,” the patch notes explain. “We’ve done this by changing the Gnasher from a randomized pellet spread to the same shape spread. This will help reduce occurrences where you do less or more damage than expected, and also help players calculate their damage expectations during gunfights more accurately and consistently.”

Also related to the Gnasher, the multiplayer idle state has now been removed, which could cause your first shot to be off the mark if you went for a certain amount of time without aiming or firing.

Other changes in this update include adjustments to spawn locations in Blitz and King of the Hill matches on four maps (War Machine, Gridlock, Process, and Old Bones) and tweaks to the requirements for a pair of Achievements. The full patch notes, along with explanations from the developers at The Coalition for some of them, follow below.

Ultimate Edition launched in August for $40, and is currently one of the many games you can buy bundled with a new Xbox One. In addition to continued support for it, The Coalition is currently at work on Gears of War 4, which Ultimate Edition buyers will get beta access to next year.

Gears of War 9/23/15 update notes:

  • General improvements to the consistency of the Gnasher.
    • Gnasher pellets now always shoot in a consistent pattern.
    • Removed “Idle State” from MP which could cause shooting trajectory to be more random.
    • Fixed a bug where some Gnasher shots were reporting as headshots incorrectly

The Coalition Commentary: “We wanted to improve the Gnasher by focusing on producing a consistent shot, so players can better predict and estimate the damage they are doing to opponents. We’ve done this by changing the Gnasher from a randomized pellet spread to the same shape spread. This will help reduce occurrences where you do less or more damage than expected, and also help players calculate their damage expectations during gunfights more accurately and consistently.

Additionally, we’ve also removed the “Idle State” from Multiplayer, which could result in your first shot landing off center if you hadn’t aimed or fired your weapon after a small period of time”

  • THIS! IS! ANNEX! and Nub Pwn3r Achievements can now be earned in any ring based game mode such as King of the Hill, Blitz, and Annex
  • THIS! IS! ANNEX!–Complete 100 matches in ring-based game types on Xbox Live and capture 3 objectives in each match.
  • NUB PWN3R–Win 20 rounds in ring-based game types on Xbox Live by shutting out the opposing team
  • Achievement descriptions have been updated to reflect these new unlock conditions.

The Coalition Commentary: “We heard our fans loud and clear to spread these achievements across all ring game types–and we’ve also modified the achievement to work in one round scenarios which is how most of our ring types are available in public. For players looking to get some more playing time with others in on Annex, we’re currently looking at potential ways to incorporate Annex in future playlists or community events.”

  • Improvements to player spawn locations for Blitz and King of the Hill on the following maps:
    • War Machine
    • Old Bones
    • Gridlock
    • Process

The Coalition Commentary: “We’ve made further improvements to Blitz and King of the Hill spawns based on the feedback from the community as well as our ESL Pre-Season cup series. We’ve adjusted some of the spawn locations on the four maps listed to provide a more competitive, fair experience–such as removing the front door spawn when the frags are the active hill on Mansion, or the top-side spawn on War Machine.”

  • Fixes for invisible collision on some Multiplayer maps including-
    • Mansion: Area around Boomshot
    • Clocktower: Debris at top middle of map

The Coalition Commentary: “The two Mansion changes were made to restore some of the legacy Lancer angles around Boomshot, allowing for more variety in the way teams can challenge and pressure teams for power weapon control. The Clocktower fix also restores some angles in the top side over the debris that were previously available in Gears of War 1”.

  • Reduced flinching (camera shake) when taking damage in Multiplayer to be consistent with Gears 1
  • Changed Re-Up system to retain unlocked characters when “re-upping” (Player Level in Multiplayer)
  • Spectator Mode now displays match score in the HUD
  • Audio improvements for footstep and movement sounds behind the player
  • Improvements to server stability
  • Fixed a crash when muting players with a spectator in the game
  • Fixed a bug where dead bodies could sometimes cause players to roll instead of move into cover
  • General bug fixes and improvements

Go to Source
Author: Chris Pereira

Powered by WPeMatico