Facebook's photo-sharing Moments app now supports video too

Facebook’s Moments app was introduced last June as an easier way for people to share photos with their friends. Now a new update has widened Moments’ scope, adding support for video, as well as pictures. The app — available on iOS nd Android — scans through your smartphone’s photo roll using facial recognition technology to spot photos of specific pals, allowing you to automatically tag them without arduous busywork, and making it easier for you to share them directly with the people included in the picture.

Moments has capitalized on Facebook’s face recognition tech, but the new update doesn’t bring the feature to videos — instead you’ll need to manually add them to the slideshows the app creates from your pictures. Facebook has pushed…

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Author: Rich McCormick

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Dogs will fight alongside us in our war against the robots

Against all the advice of cyberpunk movies, dystopian novels, and general common sense, we humans are still going out of our way to antagonize the robots we create, kicking them, pushing them over, and knocking their favorite boxes out of their robo-hands. But at least when we reach the AI singularity and the inevitable war for our planet starts, we’ll have a trusty ally in our fight against the machines — dogs.

Our canine friends’ decision to fight alongside us is shown in the video above, filmed by venture capitalist and Tesla Motors board member Steve Jurvetson. It shows a small dog, yapping, jumping, and running in circles when presented with Boston Dynamics’ quadrupedal Spot robot. You might think that the dog in question is simply…

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Author: Rich McCormick

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See First Images of Lords of the Fallen Dev's New PS4/Xbox One/PC Game

Today, developer Deck13 (

Note that the image of The Surge’s main character (above) is a “render artwork,” while the second picture is an actual game screenshot.

“Set on a dystopian Earth nearing the end of its life, The Surge offers a grim vision of our future,” reads a line from the game’s description. “Accelerating advancements in technology and our abuse of the environment has led to an overly decadent civilization that now lies on the brink of collapse.”

Official gameplay details on The Surge remain light, but Deck13 says the game will offer “innovative combat mechanics” as well as a “unique character progression system.”

The exoskeleton showcased in the render artwork operates as a “base to upgrade your equipment,” Deck13 said in a release.

“When fighting enemies, you can target specific parts or limbs to recover specific pieces of armor, weapons, or equipment you want to attach to your own exoskeleton,” a line from the description said. “Of course, the best parts will often be the hardest to cut off–and they’ll usually be attached to the most dangerous enemies! Even the most common enemies can prove deadly, and the game features imposing bosses who will truly put your wits, guts and reflexes to the test.”

More details on The Surge will be shared in the months ahead. The game is due out in 2017 for PS4, Xbox One, and PC. It will be published by Farming Simulator company Focus Home Interactive.

In other news about Deck13, it was confirmed last year that the German studio will not be involved in the upcoming Lords of the Fallen sequel.

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Author: Eddie Makuch

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First man contracts HIV while on prevention drug

A man taking the HIV-prevention pill Truvada has contracted HIV, marking the first reported infection of someone regularly taking the drug, according to researchers. The report, from the Maple Leaf Medical Clinic in Toronto, says that a 43-year-old man who had sex with other men was infected after taking Truvada for 24 months. The HIV health site Poz reports that he’s believed to have encountered a rare strain of the virus that’s resistant to the two medicines that make up Truvada. The virus is believed to have been drug-resistant when it was contracted, rather than evolving resistance after transmission.

Truvada is supposed to reduce HIV transmission rates by more than 90 percent; Poz cites current research as putting it above 99…

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Author: Jacob Kastrenakes

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Rainbow Six Siege Patch Notes Include New Anti-Cheating Measures and More

A new update for team-based tactical shooter Rainbow Six Siege is coming out this week, and now, Ubisoft has posted the complete patch notes. As detailed on Ubisoft’s website, the patch–2.2–arrives March 1 for PC and March 2 for Xbox One and PlayStation 4. Scroll down to see the full patch notes.

Ubisoft says the main goal for patch 2.2 is to establish a “solid competitive experience” before the game’s Pro League kicks off later in March. As such, much of the patch is concerned with things like cheating, exploits, and spawn-killing, in addition to “minor tweaks” and bug fixes.

One of the cheating counter-measures to be introduced to Siege through the patch is a new “Report” button, which will allow you to flag behavior you deem to be suspicious. These reports will then be sent to Ubisoft for a final determination.

Another new feature is a kill cam for ranked matches.

“We are aware that there is a certain widespread sentiment that high level ranked matches are often ruined by cheaters. We want to deter ‘witch hunting’ as much as possible,” Ubisoft said. “While there were legitimate design reasons to remove the kill cam from ranked, we cannot compromise on the quality of our game experience. For this reason, we are enabling the kill cam on ranked matches to remove this ‘hiding spot’ for cheaters.”

More from Ubisoft’s explanation follows below.

“It will help the community as well as ourselves identify suspicious behaviors with a better level of certainty. Given the nature of our game (destruction, observation tools, high lethality), players are very likely to have doubts about what happened when they get killed,” it said. “This causes confusion whether they died by a legitimate player or a cheater. This doubt causes a negative atmosphere for everyone regardless of the presence of cheaters in the match. Therefore, activating the kill cam in Ranked serves two purposes: make it harder for cheaters to hide and improve players’ perception by allowing them to witness how they got killed. In the long term, we will also be working on improving the kill cam in order to make it more accurate and reliable.”

Siege update 2.2 also makes some playlist changes, including a new custom game setting: infinite overtime rounds. “When Overtime Score Difference is set to 2, combined with an infinite Overtime Rounds amount, the game will be resolved only if a team wins by a +2 differential,” Ubisoft said. “This ensures the fairest outcome to a match (since our game is asymmetric).”

Ubisoft is also making a number of tweaks to spawn locations with the aim of reducing the amount of spawn-killing. A full rundown of the spawn changes, including pictures that illustrate the changes, is available here on Ubisoft’s website.

In terms of bug fixes, the new patch makes loads of them across the areas of gameplay, level design, and the spectator mode. Note that the list below is not exhaustive, Ubisoft said. Rather, the highlighted issues are the ones that were most commonly reported.

Gameplay Fixes

  • Operators are in T-Pose and do not display any texture. – FIXED
  • Hit registration: the player sometimes doesn’t receive damage when shot at while in rappel and using a drone. – FIXED
  • Hit registration: Players sometime take no damage when shot in one of their feet. – FIXED
  • Hit registration: Defenders have a difficult time damaging a hostage carrier while he or she is in rappel. – FIXED
  • Weapons sometime appear through walls. – FIXED
  • The drone sometimes flies out of bounds when thrown. – FIXED
  • Sometimes drone falls off the maps. – FIXED
  • Gadgets placed on the ground cannot be put on top of barricade debris. – FIXED
  • The ADS animation sometimes gets corrupted when shield-wielding Operators aim. – FIXED
  • Thermite: sometimes, a reinforced trap door will not be destroyed by an Exothermic Charge. – FIXED
  • Buck: Pressing the gadget key while holding secondary weapon does not go out of Skeleton key mode. – FIXED
  • Glaz: pressing the gadget key while carrying secondary weapon does not switch scope ON and OFF. – FIXED
  • Sledge: hammer can be seen floating in the air during end of round camera. – FIXED

Level Design Fixes

  • Yacht – exploit: players are able to vault near the roof of the front end of the Yacht, inside the ceiling. – FIXED
  • Yacht: the Secure Area objective area doesn’t cover the entire room of the cockpit, preventing the objective to be captured/defended when standing in a specific position. – FIXED
  • Yacht: Defenders cannot place barbed wire on any interior stairs of the map. – FIXED
  • Yacht: drones have no collision with a block of ice at East Glacier. – FIXED
  • Yacht: some red blocking walls not displayed during the Preparation Phase. – FIXED
  • Oregon – exploit: Attackers can shoot Defenders through a small gap (near Junkyard Spawn Point, EXT Dining Hall). – FIXED
  • Oregon: drones have difficulty navigating through the two ventilation shafts near the abandoned school bus. – FIXED
  • Chalet: an invisible collision will prevent characters from shooting at enemies hiding behind it on the 2F near the railing. –FIXED
  • House: players can fall through the map when rappelling near the River Docks area. – FIXED
  • House: pillows have no collision with the players’ gadgets. – FIXED
  • Russian Café: the bottom layer of the destructible wall from the Pillar Dining Room cannot be vaulted after destroying the wall. – FIXED
  • Sometimes, there are lighting issues on maps. – FIXED

Spectator Mode Fixes

  • The score is not replicated correctly for the spectator during character selection screen. – FIXED
  • When spectating, the spectator remains with a white screen if the spectated target is killed while being flashed. – FIXED
  • Spectator sees player’s drone from the wrong perspective. – FIXED
  • Indication of drone elevation in relation to player does not work correctly when in Spectator Mode – FIXED
  • Tactical view focuses on where the Operator dies and does not allow the camera to move freely until the spectator switches to another player’s perspective. – FIXED
  • Graphic corruptions can be seen when switching between players in first person view. – FIXED
  • Players’ full usernames no longer displayed under their logo when focused on in Spectator Mode – FIXED
  • Controller does not vibrate after exiting from spectate mode and playing in any mode. – FIXED
  • PC: The spectator cannot open the Options menu using the F10 key. – FIXED

Miscellaneous Fixes

  • The countdown (15/10/5 seconds remaining) announcer voice over still happens after the defuser has been planted when the bomb is planted late in the round. – FIXED
  • PS4: PS4 players met feature from the friends tab in the play station dynamic menu has no functionality. – FIXED

Finally, Ubisoft said it had planned to introduce an “IP protection” feature with this new patch, but “it has proven to be more complicated tech-wise” than anticipated. The feature is still coming “as soon as possible” and when it arrives, it is likely to launch on PC first and come to console later.

“The IP protection will limit how players’ IPs are displayed, greatly reducing the possibility of DDoS attacks targeting players within a match,” Ubisoft said. “This feature is currently a priority for us.”

Siege’s 2.2 patch is around 750MB, though Ubisoft says this will vary by platform.

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Author: Eddie Makuch

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The Rolls-Royce Black Badge turns ‘murdering out’ into an elegant art form

A Rolls-Royce can be customized — made bespoke, in RR-speak — in a nearly infinite number of ways.

From custom paint and leather colors to the starlight headliner (which can be built to illuminate the night sky of a particular day and time), nearly anything is possible. But sometimes even the standard blank slate isn’t enough for Rolls-Royce’s most demanding customers.

That’s why the company has dropped the blank slate for a black slate, appropriately called the Rolls-Royce Black Badge.

In typical Rolls fashion, the press release is chock full of absurdism, saying Black Badge was created for the “darker, more assertive, confident and demanding aesthetic” of a certain breed of customer. “Disruptors” that are “driven by their restless…

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Author: Jordan Golson

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Oscars 2016: Watch the Verge Staff's late-night, semi-delirious reactions to the awards

Last night, deep inside Verge’s Oscars HQ, the staff shared their thoughts and feelings during the telecast of the 88th annual Academy Awards. Nothing inspires a healthy dose of shouting at the TV like the Oscars, and last night’s show was full of enough surprises and oddities to keep up awake well past midnight. From Leonardo DiCaprio’s big win, to Mad Max’s winning streak, to how Chris Rock stacked up as a host, you’re about to get a very candid assessment of the ceremony from some very sleepy bloggers.

Did the Thank You ticker tape work? Did Spotlight deserve to win Best Picture? How hot was The Verge office, exactly? Stare deeply into our bloodshot, eyes and learn the terrifying truth.

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Author: Verge Staff

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PSP's PlayStation Store Being Removed Soon, Here's When

The PlayStation Store for PSP be removed on March 31 for the SCEA region, Sony has announced (via IGN). This follows the its removal in other regions, including Europe, in September 2014.

The company explained that, after March 31, you will still be able to purchase content from the PlayStation Store website and access your previous purchases from the Download hub on your system. You will also still be able to make in-game purchases after the shutdown. But the Store itself on PSP is going away.

Sony did not provide an explanation as to why the PSP’s PlayStation Store is getting axed.

The PSP itself, which launched in 2004, was discontinued in June 2014. By Sony’s latest count, the device had sold more than 76 million systems worldwide.

In other news about Sony shutting stuff down, the company also has confirmed that PlayStation TV shipments ended at the end of 2015 in SCEA and SCEE regions.

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Author: Eddie Makuch

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