Wonder Woman: Check Out An Exclusive Preview Of Issue #71

G. Willow Wilson and Xermanico are continuing to explore the trials and tribulations of Princess Diana in the pages of DC Entertainment’s Wonder Woman with issue #71, the third part of the “Love Is A Battlefield” story arc that began with April’s Wonder Woman #69. Below you can take an early exclusive look at the first four pages of the comic book before it’s released next week.

“Love Is A Battlefield” continues the story of Atlantiades, the androgynous child of Aphrodite, the Greek goddess of love. Cast out of Olympus, Atlantiades has made their home in the small town of Summergrove and done what gods and goddess are wont to do–inspired a cult of love-crazed townsfolk. Entranced by Atlantiades, desire personified, the otherwise quiet townspeople have succumbed to fervor in which nothing–not work, not family, not health or safety–can stand in the way of their hedonistic drives for happiness and pleasure. For Atlantiades, Summergrove is a utopia–but for Diana and her companions, the town stands at a dangerous tipping point with lives and livelihoods at stake.

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Luckily, Aphrodite herself is more than happy to step in to help put a stop to her child’s careless meddling in the affairs of humanity–even if that means stirring up some serious familial drama along the way.

One part mythological epic, one part quaint American drama, “Love Is A Battlefield” explores the complicated, confusing intersections between finding happiness and maintaining order which might just be the most challenging lesson a desire-powered demigod will ever have to learn.

Wonder Woman #71 hits shelves next Wednesday, May 22.

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Author: Meg Downey

Pokemon Go Adds Leafeon, Glaceon, And More Gen 4 Pokemon

A new wave of Gen 4 Pokemon has arrived in Pokemon Go. Gible, Cherubi, Hippopotas, Burmy, and more can now either be found in the wild or hatched from Eggs, and developer Niantic has introduced a handful of new items that enable some more Gen 4 evolutions, including Glaceon and Leafeon.

As revealed in a recent leak, three new kinds of Lure Modules have been added to Pokemon Go: Glacial, Mossy, and Magnetic. These can be purchased from the in-game store, and placing them in a Poke Stop will attract certain kinds of Pokemon to that area; the Glacial Lure, for instance, draws in Ice- and Water-types, while the Mossy Lure attracts Grass, Bug, and Poison Pokemon.

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Moreover, activating the Lure Modules will allow certain Pokemon to evolve; the Glacial and Mossy Lures let Eevee evolve into Glaceon or Leafeon, respectively, while the Magnetic Lure lets Magneton and Nosepass evolve into Magnezone and Probopass. Niantic says the new Lure Modules will also be given out as rewards for completing Special Research tasks “later this season.” You can read more details about the Pokemon and Lures on the Pokemon Go website.

In other Pokemon Go news, the game’s next Community Day takes place this Sunday, May 19. The featured Pokemon this month is Torchic, the Fire-type starter from the series’ Gen 3 games, Pokemon Ruby and Sapphire. If you’re able to evolve Torchic into its final form, Blaziken, up to an hour after the Community Day ends, it’ll learn Blast Burn. You’ll also receive three times the usual amount of Stardust for capturing Pokemon during the event.

Shortly after May’s Community Day ends, Niantic is kicking off an Extraordinary Raid Week event. From May 21-28, new Pokemon will appear as Raid bosses, including Bronzor, whose Shiny form also has a chance of appearing. On Saturday, May 25, the developer is also holding a special Lapras Raid, which will feature an appearance by Shiny Lapras.

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Author: Kevin Knezevic

Italy opens antitrust probe into Google because of a rejected Android Auto app

Italy’s antitrust authority has become the latest international regulatory body to open an anti-competition investigation into Google, joining the European Union and the Competition Commission of India.

The regulator opened the probe on Thursday after energy company Enel Group complained that Google wouldn’t allow the “Enel X Recharge” app to work with Android Auto. Enel Group was created by the Italian government in 1962, and it was privatized in 1999, though its biggest shareholder is currently Italy’s Ministry of Economy and Finance.

Google allows third-party developers to develop Android Auto-compatible versions of their apps, but only if they offer…

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Author: Sean O’Kane

John Wick 3 Ending Explained: What The Heck Just Happened?

At the end of John Wick 2, with what looked like the entire city of New York about to take up arms against Keanu Reeves’ titular hero, it seemed like the next chapter in the assassin’s saga would have to wrap things up one way or another. We were pretty surprised, then, when John Wick Chapter 3: Parabellum concluded not with John’s death or his triumph over the High Table, but basically where it began: with John Wick on the run, out of friends, the whole world against him. But was Winston’s betrayal of John real, or is there more to it than that?

At the end of John Wick 2, Winston (Ian McShane) gave John an hour’s head start. He was still on the assassin’s side, despite the reality of John’s affront against the High Table’s laws when he spilled blood on Continental grounds. By John Wick 3’s conclusion, Winston has fully turned on John, shooting him repeatedly and sending him careening over the edge of the Continental’s roof. But are things really that black and white?

The Continental vs. The High Table

First off, let’s talk about the conflict that served as John Wick 3’s climax: the fight between the Continental (well, really John and Charon (Lance Reddick), since Winston mostly hid in a vault with John’s dog), and the High Table’s elite strike team. The High Table doesn’t take lightly to being defied, and the hour Winston gave John at the end of 2 was enough to get the NY Continental manager in deep trouble with his overlords. They sent the Adjudicator (Asia Kate Dillon) to negotiate Winston’s “retirement,” and the High Table’s Elder (Saïd Taghmaoui) sent John back to New York to kill Winston.

Obviously, the High Table’s plans in this case didn’t work out, largely thanks to the bond that Winston and John share after years of working together. Winston had no interest in stepping down, and John didn’t really want to kill him. John may have gone through with it in order to survive, had Winston not offered him an alternative–teaming up to fight the High Table.

The Continental and John won the initial skirmish, but both sides knew this fight was just the beginning. When they met for a parley, Winston and the Adjudicator agreed to a ceasefire, under the shared revision that Winston had only risen up in the first place in order to prove his strength and devotion to the High Table. It was a simple show of force–at least, according to the version of events Winston and the Adjudicator settled on in the end.

Either way, that left one loose end: John Wick himself. Winston shoots John several times, seemingly taking the assassin by surprise, and John plummets off the Continental’s roof.

If you take this scene at face value, it seems that Winston betrayed John in order to reaffirm his loyalty to the High Table. But that may not necessarily be the case. Throughout these movies, the friendship and trust between John and Winston have seemed genuine. When Winston said he’d rather be killed by a friend, he appeared to mean it.

Another Possibility

In light of that, there’s another possibility: Winston was just doing what he had to in order to make it seem like he’d turned on John, while actually trying his best to ensure John walked away from the situation with his life. Winston shot John in the torso, where he knew John’s magic bulletproof suit would prevent the bullets from killing him, and he may have even known that John would hit some obstacles on his way down, breaking his fall, if he hurtled off the roof in that exact place. Winston never looked over the edge to make sure John was dead, and he didn’t seem too concerned about the fact that the boogeyman-assassin he’d just seemingly betrayed had apparently gotten up and walked away.

At the very end of the movie, Jason Mantzoukas’s character (the Tick Tock Man, who we didn’t get nearly enough of) finds John and takes him to the Bowery King (Laurence Fishburne), who apparently lived through his seven slashes. Like John, the Bowery King isn’t looking so hot–but given both characters’ current standing with the High Table, that’s not the only thing the two now have in common.

Is there a real rebellion against the High Table brewing for the inevitable John Wick 4? Will Winston and John reconcile, or was that betrayal the last straw? We’ll have to wait and see, but the foundation is certainly there for a fourth chapter in John Wick’s saga.

Read next: John Wick 3 Is A Symptom Of A Much Larger Problem

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Author: Michael Rougeau

Google has been tracking nearly everything you buy online — see for yourself with this tool

Google has been quietly keeping track of nearly every single online purchase you’ve ever made, thanks to purchase receipts sent to your personal Gmail account, according to a new report today from CNBC. Even stranger: this information is made available to you via a private web tool that’s been active for an indeterminate amount of time. You can go view it here.

Because I made my Gmail account nearly a decade ago, my purchase history stretches back as far as 2010, including purchases I made while I was a college student and those through Apple’s App Store, which has been linked to my Gmail account since its inception. It also includes some real-world transactions made using my credit card, thanks to point-of-sale software providers like…

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Author: Nick Statt

Rainbow Six Siege Operator Pulled Temporarily

Developer Ubisoft Montreal has taken it upon itself to address issues facing the online tactical shooter, Tom Clancy’s Rainbow Six Siege. In a tweet, Siege’s official Twitter account announced that, as it works on fixes (which include addressing exploits to claymores and shields), the defensive operator Clash has been disabled.

“Over the past few days, we have been working to address the issues presented from exploits surrounding Clash, IQ, and Deployable Shields,” a blog post on the official game’s website reads. “These combined issues touch on core systems of the game, and will therefore take longer than we consider acceptable to address. We are currently expecting fixes prepared by next week.”

We have been working to address the exploits that have emerged since Saturday. We are currently working on fixes.
In the meantime, we will be disabling Clash, Claymores, and Deployable Shields to prevent further abuse.
For more details: https://t.co/0fdbKxZiKH pic.twitter.com/nGhMW48dd0

— Rainbow Six Siege (@Rainbow6Game) May 16, 2019

According to Ubisoft, more details will arrive on Tuesday, May 21. Until then, a server-wide update will disable Clash, deployable shields, and claymores. It was scheduled to go live yesterday, but “due to unforeseen circumstances, console deployments for the Clash removal” will land sometime today, May 17, the Rainbow Six Siege Twitter account wrote.

The post concludes by saying the team is hard at work improving their reaction speed to such widespread issues. “As such, our team will develop a more thorough outline for how we should respond to these situations moving forward, with the ultimate goal of improved reaction speed,” it said.

Two new operators were recently announced for Rainbow Six Siege: Nokk and Warden. The two are part of the upcoming Operation Phantom Sight expansion, which will be revealed on May 19 during the Pro League Finals in Milan (which takes place May 18-19).

The game’s recent update reverses friendly fire, a system designed to punish griefers by dealing the damage to them instead of the teammate getting shot. Players will get a brief grace period, but afterward, the damage will be dealt in reverse. So any damage done by primary and secondary weapons, as well as most unique Operator gadgets, will hit the griefing player instead of the innocent teammate.

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Author: Jeremy Winslow

HP Enterprise acquires supercomputer maker Cray in the race to ‘exascale’ performance

Hewlett Packard Enterprise, not to be confused with the personal computing brand from which it split in 2015, said today that it acquired Cray, an iconic maker of supercomputers with a rich history in the computing industry. The deal is said to be valued at $1.4 billion.

Cray, which was founded in 1972 by “the father of supercomputing,” Seymour Cray, is currently contracted to build two of the world’s fastest supercomputers for two US Department of Energy Labs: the Oak Ridge National Laboratory and the Argonne National Laboratory. Both systems, one called Frontier being built in partnership with AMD and one called Aurora with Intel, are promised to bring so-called “exascale” performance, with raw performance power of the excess of 1.5…

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Author: Nick Statt

GameStop’s Huge One-Day Sale For Pro Members Launches Saturday

GameStop Pro members, that annual membership is about to come in handy big time. GameStop is launching a one-day Pro Day Sale in stores and online Saturday, May 18, with some pretty solid deals on PS4, Switch, and Xbox One games; consoles; Funko figures; and more. Plus, you’ll get extra credit when trading in consoles, games, and accessories. Here’s an overview of all the deals that’ll be available tomorrow (so you can brace your wallet now).

There’s quite a good selection of PS4 and Xbox One games that will be on sale, such as Devil May Cry 5 for $40, Spyro Reignited Trilogy for $25, and Monster Hunter World for $20. On PS4, you can grab Tetris Effect for $20, Nier: Automata’s Game of the Yorha Edition for $25, and Marvel’s Spider-Man for $30. As usual, the pickings are slim for Nintendo Switch, but Mario + Rabbids Kingdom Battle is an excellent purchase for only $20. All pre-owned games will be buy one, get one 50% off.

If you were planning to purchase a Nintendo Switch, Xbox One, or PS4 soon, you’ll save some money at GameStop tomorrow in the form of a $25 gift card (Switch), $50 gift card (Xbox One), or $20 off (PS4, if you bundle it with PS Plus). Various gaming accessories are also discounted, including headsets, controllers, chairs, and blue light-blocking glasses. Funko Pop Vinyl figures will be $9 each, and collector’s boxes will be 50% off.

Finally, Pro members can receive 10% more trade-in credit for games and accessories tomorrow (that bumps it to 20% credit for Pro members, and 30% credit for any existing Elite Pro members). You’ll also get $300 trade credit for a PS4 Pro or Xbox One X, $225 credit for a Switch or PS4 Slim, $175 credit for an original PS4 or Xbox One S, and $125 credit for an original Xbox One.

As a reminder, GameStop PowerUp Rewards Pro membership costs $15 per year and doubles your points earned with every purchase, boosts your trade-in credit by an additional 10%, decreases the cost of pre-owned games and accessories by 10%, and more. If you’re interested in any of these Pro Day deals and don’t have a membership, you can always enroll during checkout.


See more of the upcoming deals below, and browse the full offering of deals at GameStop. The following prices will become available on May 18.


Nintendo Switch:


Xbox One:





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Author: Jenae Sitzes

AT&T defends location data sales in newly public letter

AT&T defended the sale of user location data in a letter made public today, saying that the practice was technically legal because it did not involve the type of data the Federal Communications Commission prohibits carriers from selling without user consent. Despite that defense, the company claims it has, in the past few months, accelerated its plan to stop providing such data, which, again, AT&T would very much like to remind everyone wasn’t against the law.

The FCC is investigating the telecom and fellow carriers T-Mobile, Sprint, and Verizon for the long-standing practice that only in the past couple of years has come to light after press investigations. All four major carriers claimed they would stop the practice in June 2018 after…

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Author: Nick Statt