World of Warcraft: Wrath of the Lich King Classic is nearly here, and far from the calm before the storm, the weeks leading up Blizzard’s re-release of the beloved expansion have, for various reasons, been a flurry of emotions ranging from wild anticipation to deep frustration within the game’s dedicated community.
In an interview with GameSpot, WoW Classic associate production director Clay Stone and senior software engineer Kevin Vigue dove into some of the topics that have both delighted and concerned fans in the lead up to Wrath of the Lich King Classic’s September 26 launch, sharing details on how Blizzard is looking to bring improvements to the most popular expansion in WoW history while still making sure it stays distinct from the modern version of the MMORPG.
At the forefront of the WoW Classic community’s collective mind are server login queues, which ballooned to wait times of five hours or more on some of the game’s most populated servers following the release of the Wrath of the Lich King pre-patch and the introduction of the expansion’s iconic Death Knight hero class. Though wait times have improved with time and after Blizzard began to offer free server transfers to players on realms affected by the massive queues, the developer itself warned in a recent forum post that the situation will likely only get worse come the release of the expansion proper. Blizzard went on to state there is no technology or hardware solution to the server queue problem. Many players have asked why Blizzard simply can’t increase server capacity, as if it is an obvious and simple solution. The answer, Blizzard says, isn’t so simple. Servers are maxed out, and are already four times the size of servers from back when Wrath of the Lich King originally launched in 2008.
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Author: Cameron Koch