Big Acquisitions Can Squash Creativity, Titanfall And Battlefield Executive Vince Zampella Says

2022 has been a year full of major acquisitions in the video game space, and Electronic Arts executive Vince Zampella has now shared his thoughts on big buyouts and what they could mean.

Speaking to Barron’s, Zampella acknowledged that mergers and acquisitions in 2022 has been a “big trend,” and one that he sees both positives and negatives from. Big deals can help studios execute on projects they couldn’t have otherwise, but Zampella also warned about creativity falling by the wayside.

“There are benefits to it. There are probably negatives to it. I think we need to be careful that we’re not squashing creativity. Mega-franchises are great because you can do all these big things. You can do things you can never do as an independent developer. So there’s great opportunities,” he said. “But what are we leaving behind in that? We have to be careful we are always innovating and looking for the next thing–not just focused on the things that are right in front of us.”

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Author: Eddie Makuch