Destiny 2 Is Tweaking Airborne Effectiveness To Make Weapons More Useful Again

Bungie recently added a new gameplay element to Destiny 2, which reworked the effectiveness of weapons when players were airborne. Unless players were willing to invest in mods for their gear which could be used to give them an aerial edge, it was challenging to land a hit on enemies when in the air.

This change hasn’t gone over well with players, and in its weekly blog post, Bungie explained how it would be tweaking the airborne effectiveness stat in a future update. Players can expect a buff to baseline airborne accuracy and aim-assist for all primary weapons, a static airborne effectiveness buff to some existing perks, and the base AE stat on several Exotic weapons will be raised.

For primary weapons, Bungie plans to significantly decrease the airborne accuracy and aim-assist penalties on these guns. Auto rifles, pulse rifles, scout rifles, and submachine guns will get a 40% cut on the penalty, bows will have that penalty reduced by 30%, and sidearms will see a 20% reduction. More granular links on all of these changes can be found in the link above.

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Author: Darryn Bonthuys