Destiny 2 Patch Notes For Update 4.1.0 Revamp Solar, Weapon Crafting, And More

A brand-new season of Destiny 2 is here and with it comes a tome-sized series of patch notes. If it’s in Destiny 2, this update is sure to have changed something about it. Update 4.1.0 is bringing tweaks and overhauls that are sure to make our ghost-busting lives just that much easier for the next few months aboard the now derelict (and haunted) Leviathan ship sitting over the Moon.

Among the biggest changes coming in Destiny 2’s Season of the Haunted is Solar 3.0. Bungie has previously announced that over the course of this year, the Destiny 2 subclasses would be reworked to function much like the Beyond Light expansion’s Stasis subclass did, complete with Fragments and Aspects that allow for buildcrafting. While Bungie kept its cards close to its chest about which subclass would follow after The Witch Queen’s Void rework, Solar is officially the next element on the docket and the patch notes dive deep into the changes coming to all three Solar subclasses, like a new Cure grenade and a new snapping melee ability for Warlocks.

Also coming to the Season of the Haunted is a streamlined weapon crafting system. Introduced in The Witch Queen this past February, weapon crafting was heralded for its arrival before quickly being knocked for having way too many currencies to keep track of. That has hopefully been resolved now as Bungie has removed all of the elemental crafting currencies (Ruinous, Mutable, Energetic, Adroit, and Drowned) except for Neutral Elements, which have been renamed Resonant Elements. You will now only need Resonant Alloy, Resonant Elements, and Ascendant Alloy for weapon crafting. Additionally, gold borders for Masterworked weapons have also arrived for crafted guns.

Continue Reading at GameSpot
Go to Source
Author: Moises Taveras