Days Gone Director Talks Sequel Ideas That Would Have Featured Heavier Storytelling

The odds of a Days Gone sequel ever happening might be slim at best, but that didn’t stop developer Sony Bend from envisioning what a follow-up game could add to its mix of zombie apocalypse sandbox after production had wrapped. In an interview with USA Today, Days Gone director Jeff Ross spoke about plans for the canceled sequel, which would have improved on elements that had been criticized by reviewers and players.

In the gameplay department, protagonist Deacon St. John would finally be able to swim and instant-fail stealth sections would have been scrapped, much to the relief of anyone who dreaded the NERO levels of Days Gone. Interestingly, Deacon’s motorcycle would be used as part of a more technical direction for the proposed sequel, as the biker would be able to use NERO technology to upgrade his ride.

“I think we would have expanded the tone a little bit in a more technical direction,” Ross explained. “The tone would have expanded one ring outward towards some of the new reality. I think this would have been a little bit more, I don’t want to say Avengers, but something where the player had resources, he had some sort of the remnants of whatever the government had.”

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Author: Darryn Bonthuys