Elden Ring Graphics Team Felt Extra Pressure Following Demon Soul’s Remake, Miyazaki Says

Elden Ring developer From Software has felt pressure to step up the game’s visuals following the release of the Demon’s Souls remake by Bluepoint Games, according to a new interview with director Hidetaka Miyazaki.

While Elden Ring will be From Software’s first title to debut on the Xbox Series X|S and PlayStation 5, one of its past games has already debuted on current-gen hardware. The Demon’s Souls remake by Bluepoint, which was a PS5 launch title, was praised for its visual fidelity. Miyazaki said the remake’s impressive graphics put extra pressure on From Software to ensure Elden Ring looks as good as possible in an interview with Edge magazine (via Video Game Chronicle).

“Yes, I’m pretty sure our graphics-creation staff felt that pressure more than anyone else,” Miyazaki said when asked about Demon’s Souls graphics and the game’s effect on Elden Ring’s development.

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Author: Cameron Koch