Xbox Game Studios boss Matt Booty has commented on the many changes to senior leaders on Halo Infinite’s development team, saying turnover is natural in a field like game development. He also suggested that some of the developers who left the team might have had a vision for Halo Infinite that ran counter to what others wanted.
Speaking to The New York Times, Booty discussed the departures of creative director Tim Longo and executive producer Mary Olson, as well as former studio head for FPS, Chris Lee.
“There’s always going to be turnover of leaders–it’s inevitable,” Booty said. He added that sometimes “the momentum of the project is going one way, and that person has a vision that’s going the other way.”
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Author: Eddie Makuch