Final Fantasy XIV: Endwalker Preview
Final Fantasy 14’s latest expansion, Endwalker, is set to finish up a massive storyline spanning over 10 years, and is the game’s 4th expansion since it was reworked for A Realm Reborn. I was able to check out the big changes coming to the jobs we all know and love, but also to get some hands-on time with the new Reaper and Sage jobs as well. Of course, it is important to note that this article is based on an in-development build of Final Fantasy XIV: Endwalker, and any content is subject to change before we all get our hands on the final version.
Firstly, if you are worried about story spoilers, you won’t find them here as there were no story quests in the build we played. The event itself was set up to let us run around and test jobs, both new and old, while doing fates and hunts in two new zones: Garlemald and Thavnair. Old Sharlayan was also available for us to explore and meet up with people to run Tower of Zot, the one dungeon available in the preview. While I couldn’t find any hunts, I did run the dungeon multiple times with a few people, also while using the slightly improved trust system. I spent a good amount of time with target dummies on a very scenic beach in Thavnair, too, just trying out jobs with changes I wanted to see. I feel like it is important to let you know that I am a tank main. I spent most of my time playing Reaper, since I was most excited for it, and the second most playing Warrior, since it is my main job. I do have impressions for Sage as well, but healing isn’t my strongest suit, admittedly. I also tried to give some time to jobs like Summoner since it was changed so drastically.