With martial arts brawler Sifu, developer Sloclap is hoping to capture the meaning of kung fu, creating an experience of learning and mastery through practice. According to Sloclap co-founder and CEO Pierre Tarno, that means you should expect to die a lot as you brawl your way through the game. But as you do, you’ll become older, wiser, and stronger–both as a player and as a character.
Sloclap recently gave GameSpot a hands-off look at the three of Sifu’s five different levels, providing a more complete understanding of what your quest for revenge will actually play like. It’s a game that focuses heavily on executing combos, parrying incoming attacks, reading your opponent, and improvising to keep yourself from getting overwhelmed–and each death is a learning experience that makes you stronger next time.
You play a kung fu student whose family is murdered and you set out on a one-day quest for revenge against the five kung fu fighters responsible. To get to them, you have to fight through five different levels filled with each boss’s fighters.