Days Gone Director, Analyst Disagree Over Why Big Games Can Flop

It doesn’t appear we’ll be getting a sequel to Sony Bend’s Days Gone, and some of the game’s creative leadership is no longer at the studio. This includes director and writer John Garvin, who appeared to put the blame for games not getting sequels–at least in part–on players not willing to pay full price at launch.

Speaking to fellow former Sony developer David Jaffe, Garvin said (via VGC) that “If you love a game, buy it at full ****ing price,” and said he has heard players talk about getting games on sale or through PlayStation Plus, instead.

Jaffe asked the obvious rebuttal to this, which is how can you know you love a game you haven’t played? Garvin doubled down but didn’t have much of an answer. He pointed to the PS4-exclusive God of War getting more support out of the gate.

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Author: Gabe Gurwin