Bungie has provided a preview of some balance changes coming to Destiny 2 as part of the as-of-yet untitled Season 14. While numerous areas of the game will be tweaked, the latest weekly blog post keys in on changes to weapons, which will see certain swords and hand cannons nerfed, the effectiveness of certain perks reduced, and more.
Weapons feature lead Chris Proctor detailed a selection of changes, which will be further explained in future patch notes. Among the most wide-ranging changes are a nerf to Aggressive (120rpm) hand cannons. Proctor describes them as “very dominant” in PvP modes, so Bungie wants to “rein them in a bit.” It’s doing this by reducing the damage and aim assist falloff distance by 2-4 meters, depending on the given weapon’s Range stat. Proctor says this should tone down the Beyond Light buff to Aggressive hand cannons by about half.
Vortex Frame swords will see their effectiveness reduced, but not by decreasing their damage. Bungie is increasing the amount of ammo a full-energy Heavy attack requires from 4 to 6, so you’ll need to be a bit more selective with how you attack. All swords and the Exotic weapon Bastion will also see the removal of chip damage, which is what allows you to bypass shields to deal direct damage. Proctor says chip damage causes a variety of issues, including problems with enemies in Stasis and the mechanics involved with certain encounters. (It’s not all bad news for Bastion, as it will intrinsically stagger Unstoppable Champions following the update.)