It’s been a year of experimentation for PUBG. Over the course of 2020, the genre-defining battle royale game received new, smaller maps and tightly focused gameplay modes. December 16th will see the debut of PUBG’s 10th season, which introduces new AI enemies in a dense, 32-player map called “Haven.” Looking ahead, though, PUBG’s new creative director Dave Curd says this process of testing ideas has helped the team find what makes the game distinct among the sea of battle royale games it inspired.
“[In] 2020, we made a lot of small maps, mainly because we’re trying to find the range of what’s acceptable,” he tells The Verge. “Now that we’ve had this year of development, my feeling is those big, long stretches of downtime, punctuated…
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Author: Andrew Webster