Halo Infinite‘s gameplay debut at the Xbox event was focused exclusively on showcasing the campaign, which features open-world elements and some new tools for Master Chief to play with. Chief among them is the grappling hook, known as the grappleshot, which stands to have a major impact on gameplay. However, while it is included in Infinite’s multiplayer, it will not be something you have access to at all times.
The briefest of insights into Infinite’s multiplayer component was shared as part of a 343 Industries blog post. It confirms that new weapons and equipment (including both the grappleshot and Drop Wall, the deployable energy shield seen in the gameplay demo) will be available in multiplayer. But in order to use them, you’ll need to first pick them up on the map. It’s unclear if they’ll have a limited number of uses once you do so–the grappleshot operates on a cooldown timer in the campaign–and it seems like we’ll need to wait for more information. 343 says it’ll be “talking more about multiplayer details soon.”
Also confirmed is four-player split-screen co-op support for Halo Infinite. This is a feature first announced back in 2018, but given how things can change, there was perhaps some question of whether it would indeed make the final cut. Luckily, 343 told GameSpot that it will be included with Halo Infinite. This is a reversal from Halo 5: Guardians, which cut split-screen.