Free new content updates are on their way to Remnant: From the Ashes. The flawed but fun third-person action-adventure sees a new mode and dungeon arrive later this month, whether you’re fighting alone or with friends in tow.
Adventure Mode releases on September 12. This is a new game mode that allows players to re-roll individual worlds and play altered versions of previous campaign missions. You’ll be able to embark on an adventure through the dynamically generated worlds of Earth, Rhom, and Yaesha, beginning at a single bonfire-esque World Stone and ending once you’ve defeated the world’s final boss. Enemy spawns, points of interest, dungeon locations, and more may be different from the main campaign to throw a spanner into the works. All you have to do is select Adventure Mode from World Settings to begin. This won’t affect your current campaign progress either, and any items or traits gained along the way are free to keep.
— Remnant: From the Ashes (@Remnant_Game) September 9, 2019
Another free update is out on September 19, introducing a new dungeon called Leto’s Lab. You’ll have to fight your way through Research Station Alpha, exploring the lab of head researcher Leto Apostolakis. He theorized that the mysterious red crystals spread throughout Remnant could be used to bridge space-time for near-instantaneous travel, eventually unlocking the World Stone on Ward 16 and allowing mankind to travel to other worlds. Leto’s experiments quickly diverged, however, and the lab was forced to evacuate when one of his dubious experiments went awry.
Leto’s Lab will dynamically spawn on Earth after its release. This new dungeon differs from the others in Remnant by revealing more backstory about the world while mixing in light puzzles with its usual combat.
You can check out GameSpot’s Remnant: From the Ashes review. “For the most part, the experiment is a success, resulting in deeply satisfying combat against creative and challenging enemies,” said Alessandro Barbosa. “Remnant struggles to effectively transfer that success over to an engaging loot system and an interesting story to wrap it all up, but when you’re blasting away foes with weapons crafted from the remains of your latest boss kill, it’s hard not to do so with a wide smile on your face.”
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Author: Richard Wakeling