A new entry in the Ghost Recon series is on the way this year. Ubisoft officially revealed Ghost Recon: Breakpoint during a world premiere presentation on Thursday. The game is slated to launch for PS4, Xbox One, and PC this October but some players will have a chance to go hands-on with it a little early thanks to an upcoming beta.
Those who pre-order any edition of Ghost Recon: Breakpoint will receive access to the game’s beta test. Ubisoft hasn’t yet announced when the beta will take place, only stating that it will occur “closer to launch,” but this will likely be most fans’ first chance to try the game’s numerous new mechanics out ahead of its release.
Breakpoint will launch in standard, Gold, Ultimate, and Wolves Collector’s editions. In addition to beta access, those who pre-order any edition will receive a Sentinel Corp. pack that includes exclusive gear, while those who spring for the Gold, Ultimate, or Collector’s versions will get access to the full game three days early and an assortment of other goodies. You can read more details on those in our Ghost Recon: Breakpoint pre-order guide.
Breakpoint is a sequel to 2017’s Ghost Recon: Wildlands. The game sends players to Auroa, a fictional island in the Pacific, to investigate the military tech corporation Skell Technology after the company has gone radio silent. However, players quickly discover the island has been taken over by a military group known as the Wolves, led by former Ghost Cole D. Walker, who is portrayed by actor Jon Bernthal and appeared in Wildland’s recent Operation Oracle update.
New in Breakpoint are stealth and survival elements; players will be able to cover themselves in mud to avoid detection and will need to treat any wounds they sustain. The game also features distinct character classes that will determine what perks and abilities you’ll use. Ubisoft says four classes will be available at launch, with more to come later. Solo, co-op, and PvP modes will all also be available right at launch.
Ghost Recon: Breakpoint releases on October 4. We recently had a chance to go hands-on with the game and thought it was promising and concerning. Despite its prevalent military themes, however, Ubisoft insists the game isn’t making political statements.
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Author: Kevin Knezevic