Two years after Pokémon Go gave us the purest summer of our lives, comes the inevitable wave of copycat location-based AR games, one of which is Ghostbusters World. A collaborative effort between Sony Pictures and Korean mobile game studios 4:33 and Next Age, the game was made possible by Google opening up its Maps platform to developers. Thanks to this, and the rising functionalities of Apple’s ARKit and Google’s ARCore, AR-based games aren’t just the territory of Pokémon Go developer Niantic anymore.
The demo version of Ghostbusters World, which I played at San Diego Comic-Con this weekend, felt a bit like playing an alternate reality version of Pokémon Go. Instead of throwing pokeballs at cute Pokémon, you blast your proton pack at…
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Author: Dami Lee
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