Virtual reality hasn’t changed the world the way its creators hoped — at least, not yet. But it’s gotten a lot of traction in a slightly unexpected place: film festivals. At last month’s Tribeca Film Festival in New York City, curators featured nearly three dozen virtual and augmented reality experiences across three different tracks: a cinematic 360-degree video screening program, a “virtual arcade” with a variety of interactive and cinematic projects, and the long-running Storyscapes program that features ambitious virtual / physical installations.
Some of these projects will remain festival installations, but others are coming to home VR headsets. I got to see almost everything at this year’s Tribeca Immersive program, so here’s my…
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Author: Adi Robertson
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