Foxtales Shows Game Devs How to Get a Sensitive Story Right

Foxtales Shows Game Devs How to Get a Sensitive Story Right

Inuit tribal elders weren’t just providing feedback to the makers of Foxtales, out today–they were game executives.

The post Foxtales Shows Game Devs How to Get a Sensitive Story Right appeared first on WIRED.



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Author: Charley Locke

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