As previously revealed, E3 is returning in 2021 as a “reimagined” and “all-virtual” event that will take place June 12 – 15, 2021. As with previous years, major names in the video game industry will be present and showing off their latest games. Of course, E3 is also partnering with major media outlets for coverage, and GameSpot is one of them.
GameSpot will be working closely with E3 to deliver breaking news, interviews, opinions, and more. We’ll be streaming everything, so make sure to tune in right here from June 12 to get exciting content as it happens.
“We are focused on ensuring that E3 continues to be the most innovative and collaborative event in the video game industry, so enlisting some of the industry’s biggest media partners to help deliver the highly-anticipated news, reveals and more is crucial to a successful showcase,” said Stanley Pierre-Louis, president & CEO of the ESA. “Each media partner will be instrumental in driving E3’s reach to more fans than ever before. With this year’s digital format, we’re looking to provide our audiences with exciting and unique ways to experience the magic of E3.”
While the company doesn’t list a price, we highly doubt you’ll nab one for the $60,000 originally promised; the motorized TV-in-a-box went on sale in South Korea last October for 100 million won, or over $89,000 in today’s US dollars. We also wouldn’t be surprised if you have to pay for more than just the TV itself, seeing how we reached the voicemail of a “custom integration specialist” when we called the provided number.
To celebrate the launch of New Pokemon Snap, Pokemon Go is holding an event based on the upcoming Switch spin-off later this month. The event kicks off on April 29 and features various Pokemon inspired by the environments of the Lental region, New Pokemon Snap’s setting.
Throughout the event, Lotad, Cacnea, Ducklett, and other Pokemon that you’d find in deserts, jungles, and underwater will appear in the wild more frequently than normal. Smeargle will also be appearing more frequently when you take snapshots, and you’ll have your first chance to catch a Shiny Smeargle in the game during the event.
In addition to the increased wild Pokemon spawns, Vaporeon, Meganium, Trapinch, and other monsters will appear in Raids. There will also be event-exclusive Timed and Field Research tasks to complete. These, fittingly, will be focused around taking snapshots.
Development on Legendary’s Toxic Avenger reboot continues. Actor Peter Dinklage is already set to play the titular Avenger, and now Jacob Tremblay will join him according to Deadline.
The original 1984 film, produced by Troma Entertainment and co-directed by founders Lloyd Kaufman and Michael Herz, sports Troma’s trademark low-budget visual effects and grotesque imagery. It tells the story of a man named Melvin who, after being pushed into a vat of toxic waste, transforms into a mutant. He has to save his family and town from organized crime and corrupt officials.
Deadline did not specify Tremblay’s role, but it seems likely that the actor will play Melvin/Toxie’s son. Tremblay is best known for his breakout role starring in Room alongside Brie Larson, as well as his role in Wonder, about a child living with Treacher Collins Syndrome.
Spotify’s desktop app refresh seems to be rolling out to users, and it brings with it a very handy feature: album downloads. The app has supported downloading playlists to your computer for quite a while. The update should make it easier to keep your library managed if you want to keep the music going even when you’re offline. It is worth noting that this feature is limited to Premium subscribers — according to Spotify’s documentation, free users are only able to download podcasts.
Downloading an album works similarly to downloading a playlist: just navigate to the album’s page and press the download button. It should then be available the next time you go into Offline mode. This should make it easier to manage your offline library if…
The Fast & Furious franchise has never been afraid to raise the stakes, even if that meant racing souped-up muscle cars against airplanes, tanks, or even nuclear submarines. With the , though, a long-running fan theory has officially been confirmed: The Fast & Furious crew is going to space. Is this a terrible idea for the franchise, though?
The final shot in the new trailer sees Roman (Tyrese Gibson) and Tej (Chris “Ludacris” Bridges) seemingly blasting off to space in a muscle car that’s been turned into a rocketship. While you could argue that’s the next (il)logical leap for the franchise to make–and it’s something fans have been asking for in recent years–it’s possible this could be the straw that breaks the camel’s back.
After all, taking a hot rod into outer space seems utterly ridiculous, even for Fast & Furious. Though, it could potentially be grounded in some kind of reality.
Amazon, Apple, Google parent company Alphabet, and Facebook have joined hundreds of corporations, executives, and celebrities in signing a public letter today supporting voting rights and condemning legislation that would “restrict or prevent any eligible voter from having an equal and fair opportunity to cast a ballot,” The New York Times reports.
The public letter appeared as a full-page ad in The New York Times and The Washington Post on Wednesday and was organized by former American Express credit card company executive Kenneth Chenault, Merck CEO Kenneth Frazier, and the Black Economic Alliance. You can see an image of the ad, shared by NYT reporter David Gelles, below:
Although it’s younger than many of Nintendo’s other tentpole properties, the Animal Crossing series is celebrating its 20th anniversary this week, making it one of the longest-running franchises in gaming today. Western fans were first introduced to the quirky life sim on the GameCube, but the series actually debuted on that system’s predecessor, the Nintendo 64–and in its earliest stages of development, it was a very different kind of game than the one Nintendo would eventually release.
Like so many of the company’s other titles, Animal Crossing was born not from a setting or story concept, but rather a gameplay idea–namely, the ability for multiple people to play in and influence one shared space. This idea was sparked by the 64DD, a short-lived disc drive attachment that Nintendo released for the N64 toward the end of the system’s lifetime. Many of the features that the 64DD afforded over the base N64 hardware–particularly its real-time clock and ability to store comparatively large amounts of data–would serve as the foundation for what would ultimately become Animal Crossing.
“The idea for Animal Crossing began with the idea that we could use the 64DD to write a massive amount of save data to make a kind of game that hadn’t ever been made yet,” game director Katsuya Eguchi said during the 2008 Nintendo Game Seminar (as translated by Nintendo World Report). “At that point, the theme that I considered was ‘playing with others.’ The beginning of that design was that you’d have this RPG-like world in this massive field, and multiple people would enter, and your play would affect the other players.”